Retro Filters Pack

Documentation

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Getting Started:

Getting started is as easy as adding one of the pre-existing material templates to a post-processing volume in your map.

If you’re new to Unreal, take a look at the documentation by Epic on how to set up a post processing volume in your scene, and apply a material.



See More:

Check out the examples for all of the available templates below. All pages include:

  • GIF examples of the filters in action.
  • Before and After image comparison sliders.